Author Topic: Siralim 3 - Patch 0.23.4  (Read 91 times)

Offline Zack

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Siralim 3 - Patch 0.23.4
« on: August 09, 2018, 10:21:58 AM »
- CHANGE: "Comet" spell is now a single target spell, but now deals devastating damage (up from massive).
- CHANGE: Several optimizations to make the game run more smoothly at extremely high levels.
- CHANGE: God battles no longer reward experience points. It was too easy to exploit the system to gain massive amounts of experience points.
- CHANGE: The riddle dwarf will no longer ask about obscure spells, such as Ultimate spells.
- FIX: Apis Defenders had 0 mana.
- FIX: No visible feedback was given to the player when they received Glimmer from god battles.
- FIX: God boss chests no longer grant CJ bonuses.
- FIX: Display issue with max number of pages in accolades interface.
- FIX: Shrug Off worked on buffs in addition to debuffs.
- FIX: Rescue Ride trait could sometimes try to resurrect creatures that were already alive.
- FIX: God boss levels could wrap around to 0 after exceeding ~2 billion.
- FIX: Talisman upgrade chance could fall below 0%.
- FIX: Rare crash when opening the menu.
- FIX: Crash related to the "Holy Strike" spell.
- FIX: Forfeit confirmation menu sometimes asked if you want to run away rather than forfeit.
- FIX: "Comet" spell could only be cast on your own creatures.
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