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Siralim 3 - Patch 1.3.13  (Read 165 times)

Offline Zack

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Siralim 3 - Patch 1.3.13
Reply #1 February 18, 2019, 09:07:31 AM
- CHANGE: Clutchers and Imps have new overworld sprites. (Thanks to "Unagio Lucio")
- CHANGE: The game won't auto-save as often now - specifically, it won't auto-save during certain castle functions such as reforging spell gems.
- FIX: "Living Necklace" activated with both buffs and debuffs, rather than only debuffs, as intended.
- FIX: Several spell gems could have some unintended properties.
- FIX: Crash related to a bug related to Saia. Yeah, I know.
- FIX: "Forsaken Horizon" trait affected all spells when it should only affect Artifact spells.
- FIX: "Living Staff" spell didn't have a damage value associated with it, so it always dealt 0 damage.
- FIX: Option to hatch eggs without heredity could sometimes be ignored.
- FIX: Many singular creatures didn't appear correctly on mobile/console devices. Maybe on desktop too. Regardless, they should all work now.
- FIX: Linux version used 100% CPU for no reason.
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