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Breeding is not explained well enough i think  (Read 505 times)

Offline Psylisa

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Re: Breeding is not explained well enough i think
Reply #2 May 27, 2018, 03:45:24 PM
well i bred a few 50x50, got 3 heredity, it seems it does nothing with stas, apart from giving you extra level cap.
what the whole point of the system then? to slow down player progress? or is it also rewarding in some way i dont yet see?
That's it. You found it!
Breeding only increases level caps; it doesn't increase stats.

What increases stats now are Tomes. They're extremely rare, but they afford permanent increases even through breeding.

But largely, due to the anti-one shot mechanics in the game, stats don't matter. Your damage gets capped out per hit without even trying (you probably don't know you are even capped!). If you want to check, just go fight a Mimic or other super-high HP mob. You'll probably deal 5-10x damage to it than you do a regular mob with an attack or spell.

http://thylacinestudios.com/forums/gameplay-and-balance-48/damage-soft-caps/


Offline Visio

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Breeding is not explained well enough i think
Reply #1 May 27, 2018, 04:11:21 AM
Its very sparse information out there about breeding and heredity and even nether creature. Guide mentions *higher base stats*. somewhere i found that each point gives +1 to level cap. So i had my party of 50s and for some reason my top stables creature was like 37. Ok i took out 6 fallen carnages 37 and went to kill to vertraags noobs domain.
But well. its still unclear to me,
1) will heredity give higher base stats to creature
2) will nether creature benefit from being transformed to from a creature of higher heredity. if so, how? just base stats or a cap too?
Ive played siralim 1/2. and well its not clear for me, at all. i think library/guides should explictly answer such questions.

edit: also if base stats are increased/affected by heredity, will using different creature as a mate give different bonuses, or you ll get some base +1 for 1 heredity to all stats except of mana?
also, how does increase in heredity works: i mean breading 2 lvl 50 creatures 0 heredity gives +3 heredity, breeding lv 50 + some 30 gives 1 heredity, basically, breeding lv 50 mate with lv 30 to get +1, then capping it again to 50, repeating the process...
will 2 creatures that got to +3 via different ways will have same base stats?
ie same mate same pedigree

thats all :P 

Edit 2:
well i bred a few 50x50, got 3 heredity, it seems it does nothing with stas, apart from giving you extra level cap.
what the whole point of the system then? to slow down player progress? or is it also rewarding in some way i dont yet see?
« Last Edit: May 27, 2018, 05:56:36 AM by Visio »