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Crucification : Balance Concern  (Read 438 times)

Offline wolfgirl5000

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Re: Crucification : Balance Concern
Reply #3 June 16, 2018, 11:16:24 AM
the existence of anomaly is a problem as well - enemies may outlevel you by 400% but the damage of anomaly + single target magic still vastly outscales enemy hp even into itherian realms 200+

Offline Dirtyhands

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Re: Crucification : Balance Concern
Reply #2 June 16, 2018, 01:37:12 AM
Yes, you can one or two shot almost all bosses - especially if equipped on high int creatures like Saia. But that's all.  The Problem is not the spell, it is the low boss' health. I can give you countless setups that trivialize all early game fights.

Besides that I don't see more damage than Wind Shear. And please do not forget realm 1-48 ist practically early game.

If you change Ashmouth Cerberus to Death and equip it with Crucifixion you can make some pretty solid spell combos.  ;D 

Offline Noetherian

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Crucification : Balance Concern
Reply #1 June 15, 2018, 10:53:41 PM
I am playing through the story again, this time as a Death Mage.

I have some concerns about the balance of Crucification compared to other single-target spells. On a mostly death team, the single target damage from Crucification seems dramatically higher than other single-target spells. In particular, I have been surprised by how much it trivializes boss encounters.