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Messages - Novos

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Suggestions / Re: Gimp Mummy cores
« on: April 02, 2015, 11:10:05 AM »
I hear you, mate, but that'd kind of invalidate the point of having to unlock more creatures, wouldn't it? The Gimp Mummies are a preview tool to get your mouth watering, not a shortcut.

The Gimp Mummy serves this purpose very well. Just for the sake of argument, though, what if there was a rare chance of obtaining a core this way? Say, a 5% chance? That could get interesting.

Suggestions / Re: Leaderboard for Daily Realm
« on: April 01, 2015, 09:24:01 AM »
It's pretty easy to change things like creature stats and resources, or freeze your creatures' health ("godmode") using a memory editor. So my concern is that people will just do that and blast their way to an extremely high Daily Realm level to climb their way to the top of the leaderboard. Right now, I don't care if people cheat because it doesn't adversely affect other players, but a leaderboard would change that dynamic.

Thanks for considering this. My gaming scene is basically iOS and the rampant cheating in Game Center has really ruined it for everybody. I've seen devs manually remove cheaters from the top, but it shouldn't be that way. Devs have better things to do!

It would appear that Zack is a big fan of Avenged Sevenfold. I've found another tombstone in the winter realm that says...

"R.I.P. James 'The Reverend' Sullivan"

There is also a creature ability called Avenged Sevenfold, though I can't remember which one it is.

Pictures and Videos / Re: previews of new redesigns?
« on: April 01, 2015, 09:11:08 AM »
Currently, the Pandemonium King looks like a toddler who tried to eat a mustard covered hot dog and failed.

Really, though, can you think of a better mental image for Mouth of Hell than a toddler who got into a fight with a mustard bottle? I can't. :)

Help and Guides / Re: Death Mage tips?
« on: March 31, 2015, 04:37:12 PM »
But hey, you should have a good idea what to do now.

Thanks!! This is a pretty epic guide (sticky?).

Also thanks Kejal. I found Bynine a while ago but I've still got 9 emblems left for the robe, so I'm probably just going to use a new save slot.

Do the classes still get a bonus to their respective spell type since version 2.0?

Help and Guides / Death Mage tips?
« on: March 31, 2015, 02:24:51 PM »
My save file is still pretty early in (just starting the Nether Egg Castle Quest), and I'm thinking about re-rolling as a Death Mage. Necromancers have always been my favorite.

Do any Death Magi out there have any tips on early Royalty Point spends, creature combos or general strategy?

Introduce Yourself / Re: Hi friends
« on: March 31, 2015, 12:30:35 PM »
Thanks for the warm welcome all. :)

Suggestions / Re: Named Creature Mode
« on: March 31, 2015, 12:29:27 PM »
Wow! That's awesome! Thank you!!  8)

Suggestions / Re: Fog of War enhancements
« on: March 31, 2015, 12:28:25 PM »
Hurray! I'm glad you all like the idea! :D

I am still quite the novice (level 35 at the moment) but the idea of a stackable buff appeals to me. Probably because it reminds me of doing runs in other games, like Laz runs in Diablo 1.

Introduce Yourself / Hi friends
« on: March 29, 2015, 12:40:48 AM »
I'm a busy parent of two young kids. I hardly have time for games, much less game forums. But for Siralim I'm making an exception. This is truly a special game and I look forward to spending some time here. :)

If you're on Game Center, please add me! I'm KidsEatFree.

Suggestions / Named Creature Mode
« on: March 29, 2015, 12:34:02 AM »
I'd like to suggest a simple "Named Creature Mode" that would remove the possessive "your" from the combat log. So, for example, if Zin is the name of my Timeless Master:

"It is your Zin's turn. Select an action."

With NC Mode enabled, this would simply read:

"It is Zin's turn. Select an action."

It's quite a minor thing, but for those who enjoy naming their creatures, it would be a nice touch.

Suggestions / Fog of War enhancements
« on: March 29, 2015, 12:24:19 AM »
I noticed right away that Siralim has a great "Fog of War" mechanic, but at present, it seems underutilized. Even after revealing the map with a Pandemonium Token or a scroll, the shaded areas of the explored map remain.

A few ideas I had to enhance it:

  • After revealing every single tile in a given realm, % chance of a random "realm boss" encounter. This could be a generic, themed boss (i.e., a powerful Life Boss in the Life Realm) or maybe another kind of rare spawn
  • After revealing every single tile for X number of realms, receive a buff/bonus (+1%/realm creature max health for stamina while exploring?)
  • After revealing every single tile in a given realm, % chance of a random treasure chest spawning

... and so on. :)

Introduce Yourself / Re: Yo!
« on: March 29, 2015, 12:09:23 AM »
Long time lurker, but now I've finally bothered to actually join the forums. I've been playing this game off and on. It's like Hotel California to me.

You can check out, but you can never leave.  :P

I never would've compared this game to Hotel California, but that's exactly it. Welcome!

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