Thylacine Studios - Forum

Named Creature Mode  (Read 871 times)

Offline Novos

  • *
  • Posts: 13
    • View Profile
Re: Named Creature Mode
Reply #4 March 31, 2015, 12:29:27 PM
Wow! That's awesome! Thank you!!  8)
 Game Center: KidsEatFree

Offline Zack

  • Administrator
  • *****
  • Posts: 3401
    • View Profile
Re: Named Creature Mode
Reply #3 March 29, 2015, 08:34:30 AM
Fair enough - I've made this change and you'll see it in the next patch :)
Designer and Programmer of Siralim and The Negative. Follow us on: Facebook | Twitter | YouTube

Offline Juncboks

  • ****
  • Posts: 321
  • It's like I can't help but love this game!
    • View Profile
Re: Named Creature Mode
Reply #2 March 29, 2015, 01:59:46 AM
Just paying to say that I'm applauding you for this. It's a minor thing, probably silly in some people's eyes. However, these are the things, the little things, that add "quality of life" to the game. They polish it out and bring immersion and care into the game that people like us notice. Small things go a long way.
It's not the name of the bread, but the skill in its making, that determines its quality.

Offline Novos

  • *
  • Posts: 13
    • View Profile
Named Creature Mode
Reply #1 March 29, 2015, 12:34:02 AM
I'd like to suggest a simple "Named Creature Mode" that would remove the possessive "your" from the combat log. So, for example, if Zin is the name of my Timeless Master:

"It is your Zin's turn. Select an action."

With NC Mode enabled, this would simply read:

"It is Zin's turn. Select an action."

It's quite a minor thing, but for those who enjoy naming their creatures, it would be a nice touch.
 Game Center: KidsEatFree