Thanks to everyone who participated in our survey! With over 500 responses, your insights will pave the way toward a new future for Siralim Ultimate, as well as our other games. Many of the responses took me by surprise, but let's jump to the part you probably care about the most: more content for Siralim Ultimate!
Backer Shop
Over one-third of respondents (far, far more than expected) expressed interest in the return of the backer shop. So, we're bringing it back, improved and streamlined based on past experiences.
Here's what to expect:
To be clear, this content will be made available for all players, so even if you don't want to pay for anything, you can still look forward to a huge new batch of creatures, spells, decorations, and much more - absolutely free of charge.
New Game Content
Unsurprisingly, most respondents were interested in new content - particularly, extra game modes (chosen when you start a new save file).
Here are a few examples of some new game modes, but please remember these are all in the "ideas phase" and are subject to change, or might not even make it into the final game at all:
These modes can be mixed and matched for a personalized gaming experience. We're also planning to unlock some new content through "stretch goals" in our backer shop, akin to Kickstarter campaigns.
Patch Timeline
The difficult part about updating Siralim Ultimate is that so many players (roughly 60%, judging by the survey results) use our cloud storage feature to access their save files on multiple platforms. Unfortunately, this means that if I add content to one platform, you won't be able to play that save file on another platform until that platform receives the new content as well. For that reason, I will keep this patch on our Steam beta branch for a pretty long time.
The patch will include the promised localizations, bug fixes, suggestions, backer content, and much more. It will be an enormous patch that will take months of testing on the beta branch, but this will ensure that 1) your cloud storage service isn't interrupted and 2) backers can see their new content added to the game as soon as possible.
The Next Game
I want to be very clear that everything I mentioned in this post will have minimal impact on the development of our next game. I have a lot of help behind the scenes these days, and I am confident that I have the time and resources available to devote to both games and give them both the attention they deserve. I enjoy game development so much that working on one game feels like a nice break from working on the other.
This year is going to be a massive one for us, and I can't wait to share more information very soon! Stay tuned for more updates and reveals.